3#ifndef BOAT_GUI_SCENE_HPP
4#define BOAT_GUI_SCENE_HPP
21 std::optional<uint32_t>
fill;
27 std::vector<std::variant<layer, source>>
children;
model::d2::point_xy< double, boost::geometry::cs::geographic< boost::geometry::degree > > point
Definition vocabulary.hpp:60
double width
pixels
Definition scene.hpp:20
bool hidden
Definition scene.hpp:22
std::optional< uint32_t > fill
Definition scene.hpp:21
uint32_t color
ARGB.
Definition scene.hpp:19
db::layer db
Definition scene.hpp:18
std::vector< source > sources
Definition scene.hpp:31
gui::view view
Definition scene.hpp:32
db::source db
Definition scene.hpp:26
std::vector< std::variant< layer, source > > children
Definition scene.hpp:27
geometry::geographic::point center
Definition scene.hpp:13
double resolution
metres per pixel
Definition scene.hpp:14